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An Explorer’s Guide to Hexcrawls for the World's Most Popular RPG

Hexcrawls are one of the best ways of playing D&D. There’s a freedom and openness to hexcrawls that everyone playing D&D should get a chance to experience. These are the hexcrawl rules I use for wilderness exploration in my D&D 5e campaigns. The goal is to keep things simple and to build as much as possible on the core D&D 5e rules. 

Here’s what is covered:

  • An Introduction to Hexcrawls: What is a hexcrawl and why run one? 
  • Hexcrawl Wilderness Rules: Travel and navigation, wilderness encounters, managing resources, and weather
  • Running Hexcrawls in D&D 5e: Variant and house rules, tips for running hexcrawls

Langden Mire: An Introductory Hexcrawl

Langden Mire is a desolate and forgotten place - home to nothing but biting bugs and bullywugs. Shrouded in fog and mystery, the mire is also rumoured to be the home of a Grindylow, a creature said to be able to brew cures for all afflictions. Which is why you’ve come here, seeking fame and fortune and a cure for a Noble’s sick child. Will you find what you seek in the mire? And what bargains will you make to gain what you desire?

Also included is an introductory hexcrawl called Langden Mire for Levels 1-4 PCs. Langden Mire is still a Work in Progress, but there’s enough material to guide a DM who is running a hexcrawl for the first time.

Work in Progress

This is still in draft. I'll be adding some more material over the next few months including the more detailed locations of the hexcrawl.



StatusIn development
CategoryPhysical game
Rating
Rated 4.7 out of 5 stars
(6 total ratings)
AuthorCopperPieces
GenreRole Playing
TagsDungeon Crawler, Fantasy, Hex Based, Sandbox

Download

Download
An Explorers Guide to Hexcrawls Draft v1 Mar 22.pdf 3 MB

Development log

Comments

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Super useful and already in a neatly polished state. I’m currently using the rules in my game to great satisfaction 🙃 May I ask which parts you are looking to further elaborate on? It feels so complete already, I am looking forward to the full release!

That’s great! I’m really glad you’re finding the rules useful - feedback is most welcome! 

Most of the new additions will be to the introductory hexcrawl (detailed location description, and more detailed random tables). To the rules, I’ll be adding sections on “Different types of hexcrawls” and “Further Reading”.

I was hoping to have this done by the end of July, but I’ve been busy at work, so will probably have the final version out late Aug/early Sept. 

Very excited to read this!

That's great! I'd welcome any feedback on the draft!

This is looking good! I love the interior art and example village and adventure site. I'll be following this closely. Keep up the good work.

(+1)

Thanks for the comment! Will be adding some more content over the next couple of months.